
They will take it out with only minimal damage if you keep them moving. Take your striker force on the ground and move them in the kirov's path. Use your final squadron to supplement damage.Īt some point a kirov will embark from the soviet base on a heading directly to your construction yard. One group of strikers should be able to take down one station and damage another before falling. Set another group of 10 to build and take their place. Once you have a group of 10 strikers, hotkey them up, get them in the air, and take them around to attack the relay stations. A group of 10 strikers on the ground can take out a kirov fairly easily. you have! Your strike forces of cruisers and battleships can take out the dreadnaughts and subs. He is bringing dreadnaughts and kirovs to the party, so prepare accordingly. Leave them as ground units to provide air support.Īt some point you will hear the Soviet general arrive. Set 10 strikers to build and set the mecha bay spawn position to be the top edge of the southern portion of your base, just above the ramp leading to the middle water part. Build another refinery core and set it up next to the other one on the platform to the north. When the power core is done, build another, and set them both up in the water near your construction yard. Immediately build a power core, and while it is building set the dojo up someplace close up the ramp to your base, and set the refinery up on the revealed platform to your north. The MCV sets itself up in the water behind your base, and that's a great place for it. Your reinforcements consist of an MCV, a refinery core, and a dojo core. She is your best defense if an enemy attack breaks through up the ramp. Take your Yuriko out on short excursions to disrupt enemy naval attackers, but don't keep her out too long as she will draw air strikes. Leave the other right in front of your naval yard to guard the back entrance to your base (where your construction yard will eventually be).īuild strikers and park them near anti-air emplacements for additional support.

Set one to attack-move from your naval yard over to the base ramp, then leave them there. Keep all of your buildings repairing, especially the anti-air defenses.īuild two strike groups of two battleships and two cruisers each. Park your remaining infantry units at the ramp up to your bases to engage enemy attackers, but pull your Yuriko unit up higher so you don't lose her cheaply. It's really not that difficult to hold out for reinforcements. The bottom side takes the most attacks, the top side gets sporadic air attacks. Quickly choose a side by selecting the mission indicators on the main map and clicking the button that tells him to take that side.

Before you get very far your co-commander will ask you which side (top or bottom) you want him to take. There are at least two healing crates along the path, so don't worry about taking a little damage.Īt that point, you have broken through to the battlefield, and you will need to clear out the infantry and units attacking the bases.
RED ALERT 3 MAP EDITOR HOW TO
So, follow the path around learning how to use Yuriko until you meet your reinforcements, which are two King Onis, and a bunch of shinobis. Your first task is basically a tutorial showing you how to use her. You and your ally both control a single Yuriko Omega. Your King Onis cannot swim across the water. Attack with Striker VX in Chopper form, Jet Tengus, Tsunami Tanks, Yuriko, Rocket Angels and Sky Wings.Destroy the Allied Relay Towers as fast as you can or after a few minutes pass you will lose the mission.

Destroying the Soviet Forces is a hard Bonus Objective but with a lot of Aircraft and Tsunami Tanks you should be fine.Try to be ruler of the seas if you can and then mount an amphibious assault.It can stop the countdown on the Relay Towers and protect your forces from enemy attacks. Shinobis kill infantry faster than the King Oni and Yuriko. To take back those Bases use your Shinobi to dispatch the infantry attacking the bases.There is going to be a lot of aerial attacks so be prepared.This is your first mission where you will fight a joint attack from the Allies and the Soviets.This mission introduces two units, Yuriko Omega and the King Oni Battlewalker.
